Battlerite first impression
Battlerite after first few minutes with it becomes apparent that this is the spiritual successor of Bloodline Champions. Characters in Battlerite lot like Bloodlines (heroes) from the original game, both in terms of appearance, and the mechanics.Compared to its predecessor, Battlerite has fewer modes and complications, and now there is a bunch of cosmetic accessories that players can collect or buy for real money. Battlerite is a subspecies of MOBA games, the so-called arena brawler.
Members of two small teams enter the battlefield armed with limited size only predefined arsenal of combat capability. The victory over rival depends exclusively on the skills of individual players and their ability to successfully cooperate, communicate and use the terrain.
Nineteen hero in Battlerite were divided into four groups recognizable archetypes. The tanks have the most hit points, armor largest and the largest number of skills for controlling pitch and absorption damage that opponents pointing in the direction of your team.
On the opposite side of the spectrum are considerably more fragile heroes specialized support with less ability to harm, but their skills allow maximum control of the battlefield as well as treatment.
Bids hero still make everyone's favorite damage dealers. Provisionally awarded on the basis of weapons to those who are fighting hand to hand combat and those who are attacking from a distance, the attackers are specialists in the delivery of pain in any way - directly or in the form of gradual dot, a focus on a single target or as an attack that affects all who find themselves in a particular region.
Although belonging to the said classes definitely defines each of heroes that are available to us has a distinctive and recognizable set of skills. Every faculty has carefully calculated so that it is impossible spaming to victory, but it is necessary a clear understanding of a given hero and almost tactical approach a showdown.
There is only one mode and play only matches of binary and ternary teams. So now the development team can be much easier to balance skills, but also new players much harder can it fall into the machine when they meet with more experienced opponents. Same battles raise adrenaline in the best possible way. Action is fast, but does not die in seconds and every time there is a tactical component.
Therefore, well-coordinated team can continue to surprise opponents less ready, but very rarely give combos there some kind of counter attacks, so that in the long term rewards cooperation and quality thinking. The situation becomes even more complex when on the map begin to appear orbs for Healing and charging energy or when to move the center of the arena circular energy barrier that makes you want to direct the fight to the death with opponents.
Special bonuses that each character added advanced mechanics and synergies during the activation of certain skills. Each match is played in three rounds obtained, and in each round, each player chooses one of three special Battlerite that remains unlocked until the end of the given details.
Battlerite is perfectly balanced and fun arena brawler who could be popular if it finds enough wide audience, especially because it does not require a lot of time to play on a daily basis.


